Preparing board implementation and rendering
+ Board class as data model + Texture loading code in BoardPanel + Abstract Piece class with Type enum - Moved piece textures into res/pieces - Changes TextureLoader to work directly with files
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res/pieces/bishop_black.png
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After Width: | Height: | Size: 1.2 KiB |
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res/pieces/bishop_white.png
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After Width: | Height: | Size: 1.9 KiB |
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res/pieces/king_black.png
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After Width: | Height: | Size: 2.4 KiB |
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res/pieces/king_white.png
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After Width: | Height: | Size: 2.2 KiB |
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res/pieces/knight_black.png
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After Width: | Height: | Size: 1.5 KiB |
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res/pieces/knight_white.png
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After Width: | Height: | Size: 1.8 KiB |
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res/pieces/pawn_black.png
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After Width: | Height: | Size: 797 B |
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res/pieces/pawn_white.png
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After Width: | Height: | Size: 1.3 KiB |
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res/pieces/queen_black.png
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After Width: | Height: | Size: 2.2 KiB |
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res/pieces/queen_white.png
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After Width: | Height: | Size: 2.6 KiB |
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res/pieces/rook_black.png
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After Width: | Height: | Size: 725 B |
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res/pieces/rook_white.png
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After Width: | Height: | Size: 933 B |