Added RestartEvent to clear move list after game restart
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aa09674791
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@ -55,7 +55,7 @@ public class Log implements Iterable<MoveNode> {
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return new Iterator<MoveNode>() {
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private MoveNode current = root;
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private boolean hasNext = true;
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private boolean hasNext = !isEmpty();
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@Override
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public boolean hasNext() { return hasNext; }
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20
src/dev/kske/chess/event/RestartEvent.java
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20
src/dev/kske/chess/event/RestartEvent.java
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@ -0,0 +1,20 @@
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package dev.kske.chess.event;
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import dev.kske.chess.ui.GamePane;
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/**
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* Project: <strong>Chess</strong><br>
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* File: <strong>RestartEvent.java</strong><br>
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* Created: <strong>30 Oct 2019</strong><br>
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*
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* @author Kai S. K. Engelbart
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*/
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public class RestartEvent implements Event<GamePane> {
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private final GamePane gamePane;
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public RestartEvent(GamePane source) { gamePane = source; }
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@Override
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public GamePane getData() { return gamePane; }
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}
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@ -21,6 +21,7 @@ import dev.kske.chess.board.Piece.Color;
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import dev.kske.chess.event.Event;
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import dev.kske.chess.event.EventBus;
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import dev.kske.chess.event.MoveEvent;
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import dev.kske.chess.event.RestartEvent;
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import dev.kske.chess.event.Subscribable;
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import dev.kske.chess.game.Game;
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import dev.kske.chess.game.NaturalPlayer;
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@ -58,7 +59,13 @@ public class GamePane extends JComponent {
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JPanel toolPanel = new JPanel();
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btnRestart = new JButton("Restart");
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btnRestart.addActionListener((evt) -> { if (game != null) game.reset(); game.start(); });
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btnRestart.addActionListener((evt) -> {
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if (game != null) {
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game.reset();
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game.start();
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}
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EventBus.getInstance().dispatch(new RestartEvent(this));
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});
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btnSwapColors = new JButton("Play as black");
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btnSwapColors.addActionListener((evt) -> {
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@ -147,10 +154,9 @@ public class GamePane extends JComponent {
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EventBus.getInstance().register(new Subscribable() {
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// TODO: Clean on restart
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@Override
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public void handle(Event<?> event) {
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if (game.getBoard().getLog() == null || game.getBoard().getLog().isEmpty()) return;
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if (game.getBoard().getLog() == null) return;
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DefaultListModel<MoveNode> model = new DefaultListModel<>();
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game.getBoard().getLog().forEach(node -> model.addElement(node));
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@ -158,9 +164,7 @@ public class GamePane extends JComponent {
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}
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@Override
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public Set<Class<?>> supports() {
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return new HashSet<>(Arrays.asList(MoveEvent.class));
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}
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public Set<Class<?>> supports() { return new HashSet<>(Arrays.asList(MoveEvent.class, RestartEvent.class)); }
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});
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}
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@ -183,7 +187,7 @@ public class GamePane extends JComponent {
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public void setGame(Game game) {
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if (this.game != null) this.game.stop();
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this.game = game;
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btnSwapColors.setEnabled(game.getPlayers().get(Color.WHITE) instanceof NaturalPlayer
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^ game.getPlayers().get(Color.BLACK) instanceof NaturalPlayer);
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btnSwapColors
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.setEnabled(game.getPlayers().get(Color.WHITE) instanceof NaturalPlayer ^ game.getPlayers().get(Color.BLACK) instanceof NaturalPlayer);
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}
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}
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