Implementing a closing button for game pane tabs #17
38
src/dev/kske/chess/ui/GameTabComponent.java
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38
src/dev/kske/chess/ui/GameTabComponent.java
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package dev.kske.chess.ui;
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import java.awt.FlowLayout;
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import javax.swing.JLabel;
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import javax.swing.JPanel;
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import javax.swing.JTabbedPane;
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/**
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* Project: <strong>Chess</strong><br>
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* File: <strong>GameTabComponent.java</strong><br>
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* Created: <strong>11 Dec 2019</strong><br>
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*
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* @author Kai S. K. Engelbart
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*/
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public class GameTabComponent extends JPanel {
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private static final long serialVersionUID = 9022979950018125935L;
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public GameTabComponent(JTabbedPane tabbedPane) {
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super(new FlowLayout(FlowLayout.LEFT, 0, 0));
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if (tabbedPane == null) throw new NullPointerException("TabbedPane is null");
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// Create title JLabel
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add(new JLabel() {
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private static final long serialVersionUID = 7902391411509551586L;
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@Override
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public String getText() {
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int i = tabbedPane.indexOfTabComponent(GameTabComponent.this);
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return i != -1 ? tabbedPane.getTitleAt(i) : "";
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}
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});
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// TODO: Add closing button
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}
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}
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@ -91,7 +91,7 @@ public class MainWindow extends JFrame {
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*
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*
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* @return The new {@link GamePane}
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* @return The new {@link GamePane}
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*/
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*/
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public GamePane addGamePane() { return addGamePane("Game " + (tabbedPane.getComponentCount() + 1)); }
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public GamePane addGamePane() { return addGamePane("Game " + (tabbedPane.getTabCount() + 1)); }
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/**
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/**
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* Creates a new {@link GamePane}, adds it to the tabbed pane and opens it.
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* Creates a new {@link GamePane}, adds it to the tabbed pane and opens it.
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@ -102,7 +102,8 @@ public class MainWindow extends JFrame {
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public GamePane addGamePane(String title) {
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public GamePane addGamePane(String title) {
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GamePane gamePane = new GamePane();
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GamePane gamePane = new GamePane();
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tabbedPane.add(title, gamePane);
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tabbedPane.add(title, gamePane);
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tabbedPane.setSelectedIndex(tabbedPane.getComponentCount() - 1);
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tabbedPane.setTabComponentAt(tabbedPane.getTabCount() - 1, new GameTabComponent(tabbedPane));
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tabbedPane.setSelectedIndex(tabbedPane.getTabCount() - 1);
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return gamePane;
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return gamePane;
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}
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}
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