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chess/src/dev/kske/chess/ui/GameModeDialog.java

95 lines
2.8 KiB
Java

package dev.kske.chess.ui;
import java.awt.FlowLayout;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.HashMap;
import java.util.Map;
import javax.swing.JButton;
import javax.swing.JDialog;
import dev.kske.chess.board.Board;
import dev.kske.chess.board.Piece.Color;
import dev.kske.chess.game.Game;
import dev.kske.chess.game.NaturalPlayer;
import dev.kske.chess.game.Player;
import dev.kske.chess.game.ai.AIPlayer;
/**
* Project: <strong>Chess</strong><br>
* File: <strong>GameModeDialog.java</strong><br>
* Created: <strong>06.07.2019</strong><br>
* Author: <strong>Kai S. K. Engelbart</strong>
*/
public class GameModeDialog extends JDialog {
private static final long serialVersionUID = 5470026233924735607L;
private final MainWindow parent;
private final Board board;
private final OverlayComponent overlayComponent;
private final BoardComponent boardComponent;
private final Map<Color, Player> players;
/**
* Create the dialog.
*/
public GameModeDialog(MainWindow parent, BoardPane boardPane) {
super();
setModal(true);
setTitle("Game Mode Selection");
setBounds(100, 100, 231, 133);
setDefaultCloseOperation(JDialog.DISPOSE_ON_CLOSE);
getContentPane().setLayout(new FlowLayout(FlowLayout.CENTER, 5, 5));
// Exit application when the close button is pressed
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent evt) {
System.exit(0);
}
});
this.parent = parent;
boardComponent = boardPane.getBoardComponent();
overlayComponent = boardPane.getOverlayComponent();
board = boardComponent.getBoard();
players = new HashMap<>();
JButton btnNatural = new JButton("Game against natural opponent");
btnNatural.addActionListener((evt) -> {
players.put(Color.WHITE, new NaturalPlayer(board, Color.WHITE, overlayComponent));
players.put(Color.BLACK, new NaturalPlayer(board, Color.BLACK, overlayComponent));
startGame();
});
getContentPane().add(btnNatural);
JButton btnAI = new JButton("Game against AI");
btnAI.addActionListener((evt) -> {
players.put(Color.WHITE, new NaturalPlayer(board, Color.WHITE, overlayComponent));
players.put(Color.BLACK, new AIPlayer(board, Color.BLACK, 5));
startGame();
});
getContentPane().add(btnAI);
JButton btnAI2 = new JButton("AI against AI");
btnAI2.addActionListener((evt) -> {
players.put(Color.WHITE, new AIPlayer(board, Color.WHITE, 5));
players.put(Color.BLACK, new AIPlayer(board, Color.BLACK, 4));
startGame();
});
getContentPane().add(btnAI2);
setLocationRelativeTo(null);
}
private void startGame() {
Game game = new Game(players, boardComponent);
parent.setGame(game);
game.start();
dispose();
}
}