- Added different style options
- Fixed a bug which caused the '> ' to not display properly - Now supporting BLANKS
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parent
f2d0f6f743
commit
7a65e6f15c
45
menu.c
45
menu.c
@ -23,7 +23,7 @@ void get_console_dimensions(int* width, int* height)
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*height = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
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}
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void show_menu(const int itemc, struct MenuItem itemv[], const char title[], bool loopback, bool pause)
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void show_menu(const int itemc, struct MenuItem itemv[], const char title[], bool loopback, bool pause, enum MenuStyle style)
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{
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unsigned width, height, item_index;
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char key;
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@ -41,15 +41,17 @@ void show_menu(const int itemc, struct MenuItem itemv[], const char title[], boo
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// Top line with title
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if (i == 0)
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{
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for (unsigned j = 0; j < width - strlen(title) + 1; ++j)
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for (unsigned j = 0; j < width - strlen(title) - 1; ++j)
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{
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if (j == (width - strlen(title)) / 2)
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if (j == ((width - strlen(title)) - 2)/ 2)
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{
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style == DEFAULT ? putchar('*') : style == MODERN ? putchar('[') : putchar(' ');
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fputs(title, stdout);
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style == DEFAULT ? putchar('*') : style == MODERN ? putchar('[') : putchar(' ');
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}
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else
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{
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putchar('*');
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style == DEFAULT ? putchar('*') : style == MODERN ? putchar('-') : putchar(' ');
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}
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}
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}
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@ -57,38 +59,55 @@ void show_menu(const int itemc, struct MenuItem itemv[], const char title[], boo
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else if (is_item_line(i, itemc, &item_index))
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{
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// Print item text
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printf("*\t%c) %s", itemv[item_index].key, itemv[item_index].text);
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style == DEFAULT ? putchar('*') : style == MODERN ? putchar('|') : putchar(' ');
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if (strcmp(itemv[item_index].text, "BLANK") == 0) {
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putchar('\t');
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// BLANK equals 5 characters
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// + 3 since it regularly is "%c) " inbetween title and key
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for (unsigned j = 0; j < 8; ++j)
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{
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putchar(' ');
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}
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}
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else {
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printf("\t%c) %s", itemv[item_index].key, itemv[item_index].text);
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}
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// Print right side of frame
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for (unsigned j = 0; j < width - strlen(itemv[item_index].text) - 12; ++j)
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{
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putchar(' ');
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}
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putchar('*');
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style == DEFAULT ? putchar('*') : style == MODERN ? putchar('|') : putchar(' ');
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}
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// Line above bottom line
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else if (i == height - 2)
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else if (i == height - 3)
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{
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for (unsigned j = 0; j < width; ++j)
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{
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putchar('*');
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style == DEFAULT ? putchar('*') : style == MODERN ? putchar('-') : putchar(' ');
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}
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}
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// Blank line
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else
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{
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putchar('*');
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i != height - 2 ? style == DEFAULT ? putchar('*') : style == MODERN ? putchar('|') : putchar(' ') : putchar(' ');
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for (unsigned j = 0; j < width - 2; ++j)
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{
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putchar(' ');
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}
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putchar('*');
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i != height - 2 ? style == DEFAULT ? putchar('*') : style == MODERN ? putchar('|') : putchar(' ') : putchar(' ');
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}
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putchar('\n');
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}
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// Wait for user selection
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putchar('> ');
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putchar('>');
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putchar(' ');
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action_performed = false;
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do {
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key = _getch();
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@ -114,6 +133,6 @@ void show_menu(const int itemc, struct MenuItem itemv[], const char title[], boo
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// Show menu again if requested
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if (loopback)
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{
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show_menu(itemc, itemv, title, loopback, pause);
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show_menu(itemc, itemv, title, loopback, pause, style);
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}
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}
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15
menu.h
15
menu.h
@ -9,10 +9,23 @@ struct MenuItem {
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void* (*action)(void);
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};
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/// <summary>Is used for style-switching</summary>
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/// <item name="DEFAULT">Default style with asterisks around the terminal</item>
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/// <item name="MODERN">Minimalistic design with bar instead of start>/item>
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/// <item name="NO_BORDER">No border, just plain text</item>
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enum MenuStyle {
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DEFAULT,
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MODERN,
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NO_BORDER
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};
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/// <summary>Displaces a CUI menu to the user and lets them choose an option, then calls the corresponding function.</summary>
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/// <param name="itemc">The length of the array <c>itemv</c> of menu items.</param>
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/// <param name="itemv">An array of all menu items to display in the menu.</param>
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/// <param name="title">The title of the menu.</param>
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/// <param name="loopback">If this parameter is set to <c>true</c>, the menu will be displayed again after an action is executed.</param>
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/// <param name="pause">If this parameter is set to <c>true</c>, a <c>pause</c>command will be run after an action is executed.</param>
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void show_menu(const int itemc, struct MenuItem itemv[], const char title[], bool loopback, bool pause);
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/// <param name="style">Specifies the style in which the menu is displayed.</param>
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void show_menu(const int itemc, struct MenuItem itemv[], const char title[], bool loopback, bool pause, enum MenuStyle style);
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