#pragma once
#include "pch.h"
/// Represents one menu item in a menu.
struct MenuItem {
char* text;
char key;
void* (*action)(void);
};
/// Represents a border in which a menu is displayed.
struct MenuBorder {
char line_vertical;
char line_horizontal;
char corner_upper_left;
char corner_upper_right;
char corner_lower_left;
char corner_lower_right;
char title_left;
char title_right;
};
const extern struct MenuBorder DEFAULT, MODERN, NO_BORDER, SOLID;
/// Displaces a CUI menu to the user and lets them choose an option, then calls the corresponding function.
/// The length of the array itemv of menu items.
/// An array of all menu items to display in the menu.
/// The title of the menu.
/// If this parameter is set to true, the menu will be displayed again after an action is executed.
/// If this parameter is set to true, a pausecommand will be run after an action is executed.
/// Specifies the border in which the menu is displayed.
void show_menu(const int itemc, const struct MenuItem itemv[], const char title[], const bool loopback, const bool pause, const struct MenuBorder *border);