The ChatScene layout has been adjusted to include a voice message
button. When pressed, a recording starts. To finish the recording, press
the button again. The recording will be saved as a pending attachment.
The next message sent will include the attachment. When a pending
attachment is present, a message can be sent without text.
When the chat is switched, the pending attachment is discarded. This
does not stop active recordings, however.
The ChatScene layout handles large stages better now by ditching
percentage-wise row and column scaling in favor of absolute values for
all cells except the message list and text area.
Implemented ClearableTextField and redesigned UI.
TAKE CARE:
in order to use SceneBuilder further, you have to import the attached
JAR "CustomComponents.jar" into the SceneBuilder. If you don't do this,
Scenebuilder no longer can load FXML files that depend on a custom
component. If you are implementing another custom component, feel free
to add it to the jar.
Note however that SceneBuilder cannot load any components that rely on
libraries other than the standard Java library or the JavaFX standard.
Meaning that even if you are referencing another Envoy file, the
component will not be importable. Because of this, the
ClearableTextField is also present only in a slimmed down version, as
SceneBuilder additionally has problems when dealing with loading
resources.
in order to use SceneBuilder further, you have to import the attached
JAR "CustomComponents.jar" into the SceneBuilder. If you don't do this,
Scenebuilder no longer can load FXML files that depend on a custom
component. If you are implementing another custom component, feel free
to add it to the jar.
Note however that SceneBuilder cannot load any components that rely on
libraries other than the standard Java library or the JavaFX standard.
Meaning that even if you are referencing another Envoy file, the
component will not be importable. Because of this, the
ClearableTextField is also present only in a slimmed down version, as
SceneBuilder additionally has problems when dealing with loading
resources.
This only occurs when he is in offline mode and runs out of messageIDs
to use.
Additionally implemented:
- automatically disabled user of posting after that condition is reached
- an infoLabel used to commjunicate some events with the user
- (in parts) a new UI design
additionally loaded the message status icons smaller and (visually) hid
the vertical scrollbars (they can still be used, but cannot be seen).
Lastly checked all context menu functions for a NullPointerException, as
also no element can be selected when the context menu is created.
additionally added:
- the label on top of the ChatScene now displays the own users name
- the messageList now scrolls to the bottom when a message is
created/received