Add Enhanced Keyboard Shortcut Mechanism #91
@ -0,0 +1,42 @@
|
||||
package envoy.client.data.shortcuts;
|
||||
|
||||
import javafx.scene.input.*;
|
||||
|
||||
import envoy.client.data.Context;
|
||||
import envoy.client.helper.ShutdownHelper;
|
||||
import envoy.client.ui.SceneContext.SceneInfo;
|
||||
|
||||
/**
|
||||
* Envoy-specific implementation of the keyboard-shortcut interaction offered by
|
||||
* {@link GlobalKeyShortcuts}.
|
||||
*
|
||||
* @author Leon Hofmeister
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public class EnvoyShortcutConfig {
|
||||
|
||||
private EnvoyShortcutConfig() {}
|
||||
|
||||
/**
|
||||
* Supplies the default shortcuts for {@link GlobalKeyShortcuts}.
|
||||
*
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public static void initializeEnvoyShortcuts() {
|
||||
final var instance = GlobalKeyShortcuts.getInstance();
|
||||
|
||||
// Add the option to exit Linux-like with "Control" + "Q" or "Alt" + "F4"
|
||||
delvh marked this conversation as resolved
|
||||
instance.add(new KeyCodeCombination(KeyCode.Q, KeyCombination.CONTROL_DOWN), ShutdownHelper::exit);
|
||||
|
||||
// Add the option to logout using "Control"+"Shift"+"L" if not in login scene
|
||||
instance.addForNotExcluded(new KeyCodeCombination(KeyCode.L, KeyCombination.CONTROL_DOWN, KeyCombination.SHIFT_DOWN),
|
||||
ShutdownHelper::logout,
|
||||
SceneInfo.LOGIN_SCENE);
|
||||
|
||||
// Add option to open settings scene with "Control"+"S", if not in login scene
|
||||
instance.addForNotExcluded(new KeyCodeCombination(KeyCode.S, KeyCombination.CONTROL_DOWN),
|
||||
() -> Context.getInstance().getSceneContext().load(SceneInfo.SETTINGS_SCENE),
|
||||
SceneInfo.SETTINGS_SCENE,
|
||||
SceneInfo.LOGIN_SCENE);
|
||||
}
|
||||
}
|
@ -0,0 +1,118 @@
|
||||
package envoy.client.data.shortcuts;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import javafx.scene.input.KeyCombination;
|
||||
|
||||
import envoy.client.ui.SceneContext.SceneInfo;
|
||||
|
||||
/**
|
||||
* Contains all KeyBoardshotcuts used throughout the application.
|
||||
delvh marked this conversation as resolved
kske
commented
Change "KeyBoardshortcuts" to "keyboard shortcuts". Change "KeyBoardshortcuts" to "keyboard shortcuts".
|
||||
*
|
||||
* @author Leon Hofmeister
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public final class GlobalKeyShortcuts {
|
||||
|
||||
/**
|
||||
* Helper class for the Entry interface.
|
||||
*
|
||||
* @author Leon Hofmeister
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public final class KeyCombinationAction implements Entry<KeyCombination, Runnable> {
|
||||
delvh marked this conversation as resolved
kske
commented
What purpose does this serve, and why is this an inner class instead of a nested one? What purpose does this serve, and why is this an inner class instead of a nested one?
delvh
commented
1. Now it's a nested class
2. I need to store two parameters for an unknown amount of time, and I don't want to always redeclare the `Entry` interface when implementing it.
delvh
commented
Okay. I agree. It's unnecessary. Okay. I agree. It's unnecessary.
|
||||
|
||||
private final KeyCombination keys;
|
||||
private final Runnable action;
|
||||
|
||||
/**
|
||||
* Creates a new {@code KeyCombinationAction}.
|
||||
*
|
||||
* @param keys the keys to press to perform the given action
|
||||
* @param action the action to perform
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public KeyCombinationAction(KeyCombination keys, Runnable action) {
|
||||
if (keys == null || action == null) throw new NullPointerException("Cannot create key combination action");
|
||||
this.keys = keys;
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
@Override
|
||||
public KeyCombination getKey() { return keys; }
|
||||
|
||||
@Override
|
||||
public Runnable getValue() { return action; }
|
||||
|
||||
@Override
|
||||
public Runnable setValue(Runnable none) {
|
||||
throw new UnsupportedOperationException("Reassignment of keyboard shortcut actions is not supported");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private final EnumMap<SceneInfo, Collection<KeyCombinationAction>> shortcuts = new EnumMap<>(SceneInfo.class);
|
||||
|
||||
private static GlobalKeyShortcuts instance = new GlobalKeyShortcuts();
|
||||
|
||||
private GlobalKeyShortcuts() {
|
||||
for (final var sceneInfo : SceneInfo.values())
|
||||
shortcuts.put(sceneInfo, new HashSet<KeyCombinationAction>());
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the instance of global keyboard shortcuts.
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public static GlobalKeyShortcuts getInstance() { return instance; }
|
||||
|
||||
/**
|
||||
* Adds the given keyboard shortcut and its action to all scenes.
|
||||
*
|
||||
* @param keys the keys to press to perform the given action
|
||||
* @param action the action to perform
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public void add(KeyCombination keys, Runnable action) {
|
||||
final var keyCombinationAction = new KeyCombinationAction(keys, action);
|
||||
shortcuts.values().forEach(collection -> collection.add(keyCombinationAction));
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the given keyboard shortcut and its action to all scenes that are not
|
||||
* part of exclude.
|
||||
*
|
||||
* @param keys the keys to press to perform the given action
|
||||
* @param action the action to perform
|
||||
* @param exclude the scenes that should be excluded from receiving this
|
||||
* keyboard shortcut
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public void addForNotExcluded(KeyCombination keys, Runnable action, SceneInfo... exclude) {
|
||||
|
||||
// Computing the remaining sceneInfos
|
||||
final var include = new SceneInfo[SceneInfo.values().length - exclude.length];
|
||||
int index = 0;
|
||||
outer:
|
||||
for (final var sceneInfo : SceneInfo.values()) {
|
||||
for (final var excluded : exclude)
|
||||
if (sceneInfo.equals(excluded)) continue outer;
|
||||
include[index++] = sceneInfo;
|
||||
}
|
||||
|
||||
// Adding the action to the remaining sceneInfos
|
||||
final var keyCombinationAction = new KeyCombinationAction(keys, action);
|
||||
for (final var sceneInfo : include)
|
||||
shortcuts.get(sceneInfo).add(keyCombinationAction);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns all stored keyboard shortcuts for the given scene constant
|
||||
*
|
||||
* @param sceneInfo the currently loading scene
|
||||
* @return all stored keyboard shortcuts for this scene
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public Collection<KeyCombinationAction> getKeyboardShortcuts(SceneInfo sceneInfo) { return shortcuts.get(sceneInfo); }
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
package envoy.client.data.shortcuts;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import javafx.scene.input.KeyCombination;
|
||||
|
||||
import envoy.client.ui.SceneContext;
|
||||
|
||||
/**
|
||||
* Provides methods to set the keyboard shortcuts for a specific scene.
|
||||
* Should only be implemented by Controllers of Scenes so that these methods can
|
||||
* automatically be called inside {@link SceneContext} as soon
|
||||
* as the underlying fxml file has been loaded.
|
||||
*
|
||||
* @author Leon Hofmeister
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
public interface KeyboardMapping {
|
||||
|
||||
/**
|
||||
* @return all keyboard shortcuts of a scene
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
Map<KeyCombination, Runnable> getKeyboardShortcuts();
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
/**
|
||||
* Contains the necessary classes to enable using keyboard shortcuts in Envoy.
|
||||
*
|
||||
* @author Leon Hofmeister
|
||||
* @since Envoy Client v0.3-beta
|
||||
*/
|
||||
package envoy.client.data.shortcuts;
|
@ -7,12 +7,11 @@ import java.util.logging.Level;
|
||||
import javafx.application.Platform;
|
||||
import javafx.fxml.FXMLLoader;
|
||||
import javafx.scene.*;
|
||||
import javafx.scene.input.*;
|
||||
import javafx.stage.Stage;
|
||||
|
||||
import envoy.client.data.Settings;
|
||||
import envoy.client.data.shortcuts.*;
|
||||
import envoy.client.event.*;
|
||||
import envoy.client.helper.ShutdownHelper;
|
||||
import envoy.util.EnvoyLog;
|
||||
|
||||
import dev.kske.eventbus.*;
|
||||
@ -100,12 +99,18 @@ public final class SceneContext implements EventListener {
|
||||
try {
|
||||
final var rootNode = (Parent) loader.load(getClass().getResourceAsStream(sceneInfo.path));
|
||||
final var scene = new Scene(rootNode);
|
||||
controllerStack.push(loader.getController());
|
||||
final var controller = loader.getController();
|
||||
controllerStack.push(controller);
|
||||
|
||||
sceneStack.push(scene);
|
||||
stage.setScene(scene);
|
||||
|
||||
supplyKeyboardShortcuts(sceneInfo, scene);
|
||||
// Supply the global custom keyboard shortcuts for that scene
|
||||
for (final var shortcut : GlobalKeyShortcuts.getInstance().getKeyboardShortcuts(sceneInfo))
|
||||
scene.getAccelerators().put(shortcut.getKey(), shortcut.getValue());
|
||||
|
||||
// Supply the scene specific keyboard shortcuts
|
||||
if (controller instanceof KeyboardMapping) scene.getAccelerators().putAll(((KeyboardMapping) controller).getKeyboardShortcuts());
|
||||
|
||||
// The LoginScene is the only scene not intended to be resized
|
||||
// As strange as it seems, this is needed as otherwise the LoginScene won't be
|
||||
@ -120,22 +125,6 @@ public final class SceneContext implements EventListener {
|
||||
}
|
||||
}
|
||||
|
||||
private void supplyKeyboardShortcuts(SceneInfo sceneInfo, final Scene scene) {
|
||||
final var accelerators = scene.getAccelerators();
|
||||
|
||||
// Add the option to exit Linux-like with "Control" + "Q" or "Alt" + "F4"
|
||||
accelerators.put(new KeyCodeCombination(KeyCode.Q, KeyCombination.CONTROL_DOWN), ShutdownHelper::exit);
|
||||
|
||||
// Add the option to logout using "Control"+"Shift"+"L" if not in login scene
|
||||
if (sceneInfo != SceneInfo.LOGIN_SCENE)
|
||||
accelerators.put(new KeyCodeCombination(KeyCode.L, KeyCombination.CONTROL_DOWN, KeyCombination.SHIFT_DOWN), ShutdownHelper::logout);
|
||||
|
||||
// Add the option to open the settings scene with "Control"+"S", if being in
|
||||
// chat scene
|
||||
if (sceneInfo == SceneInfo.CHAT_SCENE)
|
||||
accelerators.put(new KeyCodeCombination(KeyCode.S, KeyCombination.CONTROL_DOWN), () -> load(SceneInfo.SETTINGS_SCENE));
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the current scene and displays the previous one.
|
||||
*
|
||||
|
@ -11,6 +11,7 @@ import javafx.scene.control.Alert.AlertType;
|
||||
import javafx.stage.Stage;
|
||||
|
||||
import envoy.client.data.*;
|
||||
import envoy.client.data.shortcuts.EnvoyShortcutConfig;
|
||||
import envoy.client.helper.ShutdownHelper;
|
||||
import envoy.client.net.Client;
|
||||
import envoy.client.ui.SceneContext.SceneInfo;
|
||||
@ -84,6 +85,9 @@ public final class Startup extends Application {
|
||||
stage.setTitle("Envoy");
|
||||
stage.getIcons().add(IconUtil.loadIcon("envoy_logo"));
|
||||
|
||||
// Configure global shortcuts used
|
||||
EnvoyShortcutConfig.initializeEnvoyShortcuts();
|
||||
|
||||
// Create scene context
|
||||
final var sceneContext = new SceneContext(stage);
|
||||
context.setSceneContext(sceneContext);
|
||||
|
@ -1,9 +1,13 @@
|
||||
package envoy.client.ui.controller;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.scene.control.*;
|
||||
import javafx.scene.input.*;
|
||||
|
||||
import envoy.client.data.Context;
|
||||
import envoy.client.data.shortcuts.KeyboardMapping;
|
||||
import envoy.client.ui.listcell.ListCellFactory;
|
||||
import envoy.client.ui.settings.*;
|
||||
|
||||
@ -13,7 +17,7 @@ import envoy.client.ui.settings.*;
|
||||
* @author Kai S. K. Engelbart
|
||||
* @since Envoy Client v0.1-beta
|
||||
*/
|
||||
public final class SettingsScene {
|
||||
public final class SettingsScene implements KeyboardMapping {
|
||||
|
||||
@FXML
|
||||
private ListView<SettingsPane> settingsList;
|
||||
@ -38,4 +42,11 @@ public final class SettingsScene {
|
||||
|
||||
@FXML
|
||||
private void backButtonClicked() { Context.getInstance().getSceneContext().pop(); }
|
||||
|
||||
@Override
|
||||
public Map<KeyCombination, Runnable> getKeyboardShortcuts() {
|
||||
final var map = new HashMap<KeyCombination, Runnable>();
|
||||
map.put(new KeyCodeCombination(KeyCode.B, KeyCombination.CONTROL_DOWN), this::backButtonClicked);
|
||||
return map;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user
Stop calling this Linux-like. It has nothing to do with Linux. At best it's GNOME-like or GTK-like.