Basic API Structure #2
@ -3,7 +3,11 @@ package dev.kske.undoredo;
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import java.util.*;
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import java.util.*;
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/**
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/**
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kske marked this conversation as resolved
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* @param <C> the change types to store in this change manager
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* A change manager keeps track of subsequent changes and allows un- and redoing them. A specific
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kske marked this conversation as resolved
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kske
commented
Replace Replace `types` by `type`, as the user only specifies one parameter.
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* change can be marked using {@link #mark()} to keep track of a saved state in the application that
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* uses the manager.
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*
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* @param <C> the change type to store in this change manager
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* @author Maximilian Käfer
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* @author Maximilian Käfer
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* @since 0.0.1
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* @since 0.0.1
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*/
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*/
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@ -15,8 +19,8 @@ public final class ChangeManager<C extends Change> {
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private int markedIndex;
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private int markedIndex;
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/**
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/**
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* Adds a change to the changes list.
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* Applies the given change and appends it to the change list.
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*
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*
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* @param change the change to add
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* @param change the change to add
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* @since 0.0.1
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* @since 0.0.1
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*/
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*/
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@ -26,9 +30,9 @@ public final class ChangeManager<C extends Change> {
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}
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}
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kske marked this conversation as resolved
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kske
commented
"whether an action was performed" "whether an action was performed"
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/**
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/**
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* Undoes the change at the current index position.
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* Undoes the current change.
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*
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*
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* @return whether the operation could be executed due to one being currently available
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* @return whether an action was performed
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* @since 0.1.0
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* @since 0.1.0
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*/
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*/
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public boolean undo() {
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public boolean undo() {
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@ -42,8 +46,8 @@ public final class ChangeManager<C extends Change> {
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kske marked this conversation as resolved
Outdated
kske
commented
"whether an action was performed" "whether an action was performed"
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/**
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/**
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* Applies the change that was undone before.
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* Applies the change that was undone before.
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*
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*
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* @return whether the operation could be executed due to one being currently available
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* @return whether an action was performed
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* @since 0.0.1
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* @since 0.0.1
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*/
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*/
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public boolean redo() {
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public boolean redo() {
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@ -56,8 +60,8 @@ public final class ChangeManager<C extends Change> {
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}
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}
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/**
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/**
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* Marks the current index.
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* Marks the current change.
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*
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*
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* @since 0.0.1
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* @since 0.0.1
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*/
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*/
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public void mark() {
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public void mark() {
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@ -65,7 +69,7 @@ public final class ChangeManager<C extends Change> {
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}
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}
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/**
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/**
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* @return whether the current index was marked
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* @return whether the current change is marked
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* @since 0.0.1
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* @since 0.0.1
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*/
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*/
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public boolean isAtMarkedIndex() {
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public boolean isAtMarkedIndex() {
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@ -73,7 +77,7 @@ public final class ChangeManager<C extends Change> {
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}
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}
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/**
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/**
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* @return whether the undo operation is currently available
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* @return whether a change is present that can be undone
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* @since 0.0.1
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* @since 0.0.1
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*/
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*/
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public boolean isUndoAvailable() {
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public boolean isUndoAvailable() {
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@ -81,7 +85,7 @@ public final class ChangeManager<C extends Change> {
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}
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}
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/**
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/**
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* @return whether the redo operation is currently available.
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* @return whether a change is present that can be redone
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* @since 0.0.1
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* @since 0.0.1
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*/
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*/
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public boolean isRedoAvailable() {
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public boolean isRedoAvailable() {
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@ -90,7 +94,7 @@ public final class ChangeManager<C extends Change> {
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/**
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/**
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* Provides an unmodifiable view of the changes stored in this change manager.
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* Provides an unmodifiable view of the changes stored in this change manager.
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*
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*
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* @return all stored changes
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* @return all stored changes
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* @since 0.0.1
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* @since 0.0.1
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*/
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*/
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Reference in New Issue
Block a user
The main description of the class is missing. I suggest something along the lines of:
"A change manager keeps track of subsequent changes and allows un- and redoing them. A specific position can be marked using {@link ...} to keep track of a saved state in the application that uses the manager."