Normal Snake gameplay, but hardware accelerated
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README.md

Snake

My advanced Hello World program is a version of the old game Snake.

Features

  • normal playing experience of Snake but hardware-accelerated
  • 5 different fruits that can be eaten to enlarge the Snake
  • theoretically Start- and Endscreen, currently mostly unused
  • theoretically visual display whether a result is good or bad, commented out for now as it does not appear to work as expected

Classes

  • Snake:
    • stores the body parts, their position and the general direction of the Snake
    • checks, whether the Snake touches itself, the outer bounds or food
  • Main:
    • the class where public static void main(String[] args){} is located
    • stores the GameWindow used
  • GameWindow:
    • displays all visual components used in the game
    • stores the Snake object
  • FoodFactory:
    • generates new Food
  • other classes in the ui-package:
    • as the name suggests, defines the visual appearance before and after games

JAR of the final version

If you follow this link and click on release "Snake - Rattlesnake version", you can download the runnable JAR of how the project currently looks like.