Added dynamic color swap button text
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942475088b
commit
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@ -8,6 +8,7 @@ import javax.swing.JButton;
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import javax.swing.JFrame;
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import javax.swing.JFrame;
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import javax.swing.JPanel;
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import javax.swing.JPanel;
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import dev.kske.chess.board.Piece.Color;
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import dev.kske.chess.game.Game;
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import dev.kske.chess.game.Game;
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/**
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/**
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@ -18,9 +19,10 @@ import dev.kske.chess.game.Game;
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*/
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*/
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public class MainWindow {
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public class MainWindow {
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private JFrame mframe;
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private JFrame mframe;
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private BoardPane boardPane;
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private BoardPane boardPane;
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private Game game;
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private Game game;
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private Color activeColor;
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/**
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/**
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* Launch the application.
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* Launch the application.
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@ -66,24 +68,38 @@ public class MainWindow {
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mframe.getContentPane().add(toolPanel, BorderLayout.NORTH);
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mframe.getContentPane().add(toolPanel, BorderLayout.NORTH);
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JButton btnRestart = new JButton("Restart");
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JButton btnRestart = new JButton("Restart");
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btnRestart.addActionListener((evt) -> { if (game != null) game.reset(); game.start(); });
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btnRestart.addActionListener((evt) -> {
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if (game != null)
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JButton btnSwapColors = new JButton("Swap Colors");
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game.reset();
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btnSwapColors.addActionListener((evt) -> game.swapColors());
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game.start();
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});
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activeColor = Color.WHITE;
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JButton btnSwapColors = new JButton("Play as black");
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btnSwapColors.addActionListener((evt) -> {
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game.swapColors();
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btnSwapColors.setText("Play as " + activeColor.toString().toLowerCase());
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activeColor = activeColor.opposite();
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});
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toolPanel.add(btnRestart);
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toolPanel.add(btnRestart);
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toolPanel.add(btnSwapColors);
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toolPanel.add(btnSwapColors);
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mframe.pack();
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mframe.pack();
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mframe.setLocationRelativeTo(null);
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mframe.setLocationRelativeTo(null);
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}
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}
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public BoardPane getBoardPane() { return boardPane; }
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public BoardPane getBoardPane() {
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return boardPane;
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}
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public Game getGame() { return game; }
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public Game getGame() {
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return game;
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}
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public void setGame(Game game) {
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public void setGame(Game game) {
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if (this.game != null) this.game.disconnect();
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if (this.game != null)
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this.game.disconnect();
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this.game = game;
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this.game = game;
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}
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}
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}
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}
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