Implemented color swapping
+ swapColor method in Board + Button for swapping colors in MainWindow
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@ -7,7 +7,7 @@
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<attribute name="test" value="true"/>
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</attributes>
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</classpathentry>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/jdk1.8.0_212">
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER">
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<attributes>
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<attribute name="module" value="true"/>
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</attributes>
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@ -108,6 +108,17 @@ public class Game {
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public void disconnect() {
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players.values().forEach(Player::disconnect);
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}
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public void swapColors() {
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players.values().forEach(Player::cancelMove);
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Player white = players.get(Color.WHITE);
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Player black = players.get(Color.BLACK);
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white.setColor(Color.BLACK);
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black.setColor(Color.WHITE);
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players.put(Color.WHITE, black);
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players.put(Color.BLACK, white);
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players.get(board.getActiveColor()).requestMove();
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}
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public Board getBoard() { return board; }
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}
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@ -67,7 +67,13 @@ public class MainWindow {
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JButton btnRestart = new JButton("Restart");
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btnRestart.addActionListener((evt) -> { if (game != null) game.reset(); game.start(); });
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JButton btnSwapColors = new JButton("Swap Colors");
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btnSwapColors.addActionListener((evt) -> game.swapColors());
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toolPanel.add(btnRestart);
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toolPanel.add(btnSwapColors);
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mframe.pack();
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mframe.setLocationRelativeTo(null);
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}
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@ -34,7 +34,7 @@ public class MenuBar extends JMenuBar {
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JMenuItem aiMenuItem = new JMenuItem("Game against artificial opponent");
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JMenuItem aiVsAiMenuItem = new JMenuItem("Watch AI vs. AI");
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JMenuItem uciMenuItem = new JMenuItem("UCI");
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naturalMenuItem.addActionListener((evt) -> startGame(Game.createNatural(boardPane)));
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aiMenuItem.addActionListener((evt) -> {
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@ -53,11 +53,12 @@ public class MenuBar extends JMenuBar {
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JOptionPane.QUESTION_MESSAGE);
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if (enginePath != null) startGame(Game.createUCI(boardPane, enginePath));
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});
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gameMenu.add(naturalMenuItem);
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gameMenu.add(aiMenuItem);
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gameMenu.add(aiVsAiMenuItem);
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gameMenu.add(uciMenuItem);
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add(gameMenu);
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