Added paging
- Navigation via 'm' and 'n'
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parent
99fd6d468b
commit
54fbed8330
85
menu.c
85
menu.c
@ -40,11 +40,59 @@ void get_console_dimensions(int* width, int* height)
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*height = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
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}
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void show_menu(const int itemc, const struct MenuItem itemv[], const char title[], const bool loopback, const bool pause, const struct MenuBorder *border)
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void page(const struct MenuPage *pages, const size_t page_count) {
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unsigned int page_index = 0;
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bool action_performed, loop, pageChanged = true;
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char pageKey, itemKey;
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do {
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do {
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show_menu(pages[page_index].item_count, pages[page_index].items, pages[page_index].title, pages[page_index].border);
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// Wait for user selection
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putchar('>');
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putchar(' ');
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loop = pages[page_index].loopback;
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pageKey = _getch();
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if (pageKey == 'm')
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page_index < page_count - 1 ? page_index++ : page_index;
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else if (pageKey == 'n')
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page_index > 0 ? page_index-- : page_index;
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else {
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pageChanged = false;
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itemKey = pageKey;
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do {
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action_performed = false;
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itemKey != pageKey ? itemKey = _getch() : pageKey;
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pageKey = 0;
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for (int i = 0; i < pages[page_index].item_count; ++i) {
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if (pages[page_index].items[i].key == itemKey) {
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// Perform action
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system("cls");
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pages[page_index].items[i].action();
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action_performed = true;
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// Pause if requested
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if (pages[page_index].pause) {
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putchar('\n');
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system("pause");
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}
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}
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}
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} while (!action_performed);
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}
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} while (loop || pageChanged);
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page_index = 0;
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} while (1);
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}
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void show_menu(const int itemc, const struct MenuItem itemv[], const char title[], const struct MenuBorder *border)
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{
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unsigned width, height, item_index;
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char key;
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bool action_performed;
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// Clear the console window
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system("cls");
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@ -132,35 +180,4 @@ void show_menu(const int itemc, const struct MenuItem itemv[], const char title[
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i != height - 2 ? putchar(border->line_vertical) : putchar(' ');
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}
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}
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// Wait for user selection
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putchar('>');
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putchar(' ');
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action_performed = false;
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do {
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key = _getch();
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for (int i = 0; i < itemc; ++i)
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{
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if (itemv[i].key == key)
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{
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// Perform action
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system("cls");
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itemv[i].action();
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action_performed = true;
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// Pause if requested
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if (pause)
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{
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putchar('\n');
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system("pause");
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}
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}
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}
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} while (!action_performed);
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// Show menu again if requested
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if (loopback)
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{
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show_menu(itemc, itemv, title, loopback, pause, border);
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}
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}
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19
menu.h
19
menu.h
@ -2,6 +2,8 @@
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#include "pch.h"
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/// <summary>Represents one menu item in a menu.</summary>
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struct MenuItem {
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char* text;
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@ -9,6 +11,8 @@ struct MenuItem {
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void* (*action)(void);
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};
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/// <summary>Represents a border in which a menu is displayed.</summary>
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struct MenuBorder {
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char line_vertical;
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@ -23,11 +27,18 @@ struct MenuBorder {
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const extern struct MenuBorder DEFAULT, MODERN, NO_BORDER, SOLID;
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/// <summary>Displaces a CUI menu to the user and lets them choose an option, then calls the corresponding function.</summary>
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/// <summary>Represents a page in the menu.</summary>
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struct MenuPage {
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const struct MenuItem* items;
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const size_t item_count;
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char* title;
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bool loopback, pause;
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const struct MenuBorder* border;
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};
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/// <summary>Displaces a CUI menu to the user</summary>
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/// <param name="itemc">The length of the array <c>itemv</c> of menu items.</param>
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/// <param name="itemv">An array of all menu items to display in the menu.</param>
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/// <param name="title">The title of the menu.</param>
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/// <param name="loopback">If this parameter is set to <c>true</c>, the menu will be displayed again after an action is executed.</param>
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/// <param name="pause">If this parameter is set to <c>true</c>, a <c>pause</c>command will be run after an action is executed.</param>
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/// <param name="border">Specifies the border in which the menu is displayed.</param>
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void show_menu(const int itemc, const struct MenuItem itemv[], const char title[], const bool loopback, const bool pause, const struct MenuBorder *border);
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void show_menu(const int itemc, const struct MenuItem itemv[], const char title[], const struct MenuBorder *border);
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