Validate group name and size on creation
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parent
55066f2cb8
commit
743ef8ab45
@ -5,15 +5,16 @@ import java.util.stream.Collectors;
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import javafx.application.Platform;
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import javafx.fxml.FXML;
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import javafx.scene.control.*;
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import javafx.scene.control.Alert.AlertType;
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import envoy.client.data.LocalDB;
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import envoy.client.event.SendEvent;
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import envoy.client.ui.ContactListCell;
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import envoy.client.ui.SceneContext;
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import envoy.data.Contact;
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import envoy.data.User;
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import envoy.event.EventBus;
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import envoy.event.GroupCreation;
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import envoy.util.Bounds;
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/**
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* Project: <strong>envoy-client</strong><br>
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@ -25,9 +26,6 @@ import envoy.event.GroupCreation;
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*/
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public class GroupCreationScene {
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@FXML
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private Button backButton;
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@FXML
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private Button createButton;
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@ -39,7 +37,7 @@ public class GroupCreationScene {
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private SceneContext sceneContext;
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private static EventBus eventBus = EventBus.getInstance();
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private static final EventBus eventBus = EventBus.getInstance();
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@FXML
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private void initialize() {
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@ -56,22 +54,36 @@ public class GroupCreationScene {
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public void initializeData(SceneContext sceneContext, LocalDB localDB) {
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this.sceneContext = sceneContext;
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Platform.runLater(() -> contactList.getItems()
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.addAll(localDB.getUsers()
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.values()
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.stream()
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.filter(c -> c instanceof User && c.getID() != localDB.getUser().getID())
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.collect(Collectors.toList())));
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.addAll(localDB.getUsers().values().stream().filter(c -> c.getID() != localDB.getUser().getID()).collect(Collectors.toList())));
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}
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/**
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* Sends a {@link GroupCreation} to the server.
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* Enables the {@code createButton} if at least one contact is selected.
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*
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* @since Envoy Client v0.1-beta
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*/
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@FXML
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private void contactListClicked() { createButton.setDisable(contactList.getSelectionModel().isEmpty()); }
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/**
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* Sends a {@link GroupCreation} to the server and closes this scene.
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* <p>
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* If the given group name is not valid, an error is displayed instead.
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*
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* @since Envoy Client v0.1-beta
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*/
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@FXML
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private void sendGroupObject() {
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eventBus.dispatch(new SendEvent(new GroupCreation(groupNameBar.getText(),
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contactList.getSelectionModel().getSelectedItems().stream().map(Contact::getID).collect(Collectors.toSet()))));
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private void createButtonClicked() {
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final var name = groupNameBar.getText();
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if (!Bounds.isValidContactName(name)) {
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new Alert(AlertType.ERROR, "The entered group name is not valid (" + Bounds.CONTACT_NAME_PATTERN + ")").showAndWait();
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groupNameBar.clear();
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} else {
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eventBus.dispatch(new SendEvent(new GroupCreation(name,
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contactList.getSelectionModel().getSelectedItems().stream().map(Contact::getID).collect(Collectors.toSet()))));
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new Alert(AlertType.INFORMATION, String.format("Group '%s' successfully created.", name)).showAndWait();
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sceneContext.pop();
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}
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}
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@FXML
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@ -117,7 +117,7 @@ public final class LoginScene {
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new Alert(AlertType.ERROR, "The entered password is unequal to the repeated one").showAndWait();
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repeatPasswordField.clear();
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} else if (!Bounds.isValidContactName(userTextField.getText())) {
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new Alert(AlertType.ERROR, "The entered user name is not valid (" + Bounds.CONTACT_NAME_PATTERN.toString() + ")").showAndWait();
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new Alert(AlertType.ERROR, "The entered user name is not valid (" + Bounds.CONTACT_NAME_PATTERN + ")").showAndWait();
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userTextField.clear();
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} else
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performHandshake(
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@ -38,21 +38,21 @@
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<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
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</padding>
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</Label>
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<ListView fx:id="contactList" prefHeight="314.0" prefWidth="600.0">
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<ListView fx:id="contactList" onMouseClicked="#contactListClicked" prefHeight="314.0" prefWidth="600.0">
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<VBox.margin>
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<Insets bottom="5.0" left="10.0" right="10.0" top="5.0" />
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</VBox.margin>
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<padding>
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<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
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</padding></ListView>
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<Button mnemonicParsing="false" onAction="#sendGroupObject" text="Create">
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<Button fx:id="createButton" defaultButton="true" disable="true" mnemonicParsing="false" onAction="#createButtonClicked" text="Create">
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<VBox.margin>
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<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
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</VBox.margin>
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<padding>
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<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
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</padding></Button>
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<Button fx:id="backButton" cancelButton="true" mnemonicParsing="true" onAction="#backButtonClicked" text="_Back">
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<Button cancelButton="true" mnemonicParsing="true" onAction="#backButtonClicked" text="_Back">
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<VBox.margin>
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<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
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</VBox.margin>
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