Collision checking for outer bounds works apparentlly solely on Windows, commented out for now (#1)
* Cleaned up project * Commented display of result-image out * added TODO in outer-bounds checking in Snake
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9
src/main/dev/lh/FoodFactory.java
Normal file → Executable file
9
src/main/dev/lh/FoodFactory.java
Normal file → Executable file
@ -1,10 +1,6 @@
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package dev.lh;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics;
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import java.awt.Point;
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import java.awt.Rectangle;
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import java.awt.*;
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import dev.lh.ui.GameWindow;
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@ -227,8 +223,7 @@ public class FoodFactory {
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case blue:
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snakeAdditionalLength = 1;
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break;
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}// switch
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}
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return snakeAdditionalLength;
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}
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}
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