Fix missing ImageIcon for PlayButton and repeated EndScreen Spawning (#3)
* Fix multiple EndScreen Instances spawning * Removed `Play Again` icon Co-authored-by: delvh <dev.lh@web.de>
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@ -40,14 +40,6 @@ public class Endscreen extends JDialog {
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contentPanel.setBorder(new EmptyBorder(5, 5, 5, 5));
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contentPanel.setLayout(new BorderLayout(0, 0));
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getContentPane().add(contentPanel, BorderLayout.CENTER);
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addWindowListener(new java.awt.event.WindowAdapter() {
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@Override
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public void windowClosing(java.awt.event.WindowEvent windowEvent) {
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Thread.getAllStackTraces().forEach((thread, stackTraceElement) -> thread.interrupt());
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System.exit(0);
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}
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});
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JButton btnNewButton = new JButton("Play again");
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btnNewButton.setMnemonic(KeyEvent.VK_ENTER);
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@ -25,6 +25,7 @@ public class GameWindow extends JFrame {
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private static final long serialVersionUID = 1L;
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private Snake s = new Snake(7);
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private FoodFactory foodFactory = FoodFactory.getInstance();
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private Timer timer;
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/**
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* @param title the title of the frame
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@ -84,7 +85,8 @@ public class GameWindow extends JFrame {
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}
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});
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Timer timer = new Timer(50,
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timer = new Timer(
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50,
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evt -> { s.nextFrame(); if (System.currentTimeMillis() >= foodFactory.getTimeOfNextFood()) newFood(); repaint(); });
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timer.start();
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@ -107,5 +109,8 @@ public class GameWindow extends JFrame {
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*
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* @since Snake 1.1
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*/
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public void close() { dispose(); }
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public void close() {
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timer.stop();
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dispose();
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}
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}
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@ -4,7 +4,9 @@ import java.awt.EventQueue;
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import java.awt.Font;
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import java.awt.event.KeyEvent;
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import javax.swing.*;
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import javax.swing.JButton;
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import javax.swing.JFrame;
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import javax.swing.JPanel;
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import javax.swing.border.EmptyBorder;
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import dev.lh.Main;
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@ -59,10 +61,9 @@ public class StartScreen extends JFrame {
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JButton buPlay = new JButton("Start Game");
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buPlay.setBounds(158, 197, 190, 131);
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buPlay.setIcon(new ImageIcon(StartScreen.class.getResource("/com/sun/javafx/webkit/prism/resources/mediaPlayDisabled.png")));
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buPlay.setText("Play Again");
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buPlay.setMnemonic(KeyEvent.VK_ENTER);
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buPlay.setFont(new Font("Times New Roman", Font.PLAIN, 16));
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buPlay.addActionListener(a -> {
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Main.startGame();
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@ -70,6 +71,7 @@ public class StartScreen extends JFrame {
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dispose();
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System.gc();
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});
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contentPane.add(buPlay);
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contentPane.setLayout(null);
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} catch (Exception e) {
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