feature/optimized_pipeline
develop
The game uses OpenGL hardware acceleration now and adheres to the principles of object oriented programming more closely.
👍
* @since Snake 1.2
@@ -18,15 +18,15 @@ public interface Updateable {
* Here should the actions be implemented that are supposed to happen when a new
* frame gets created.
setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
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The game uses OpenGL hardware acceleration now and adheres to the principles of object oriented programming more closely.
👍
@@ -18,15 +18,15 @@ public interface Updateable {* Here should the actions be implemented that are supposed to happen when a new* frame gets created.