fd7934f40e
Fixed UCI option parsing
2019-07-22 07:29:58 +02:00
77cf661f6f
Implemented UCI handshake with engine
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+ UCI game start in MenuBar
+ UCI game creation method in Game
- Fixed double game instance bug after starting a new game
+ Name and author parsing in UCIReceiver
2019-07-21 14:35:14 +02:00
bce35fc950
Fixed UCI combo GUI type to support multiple predefined values
2019-07-20 06:48:42 +02:00
1d37a23f2f
Added UCIListener, started working on an implementation
2019-07-20 06:36:56 +02:00
9014731426
Added UCIReceiver and UCIListner, implemented a part of the UCI protocol
2019-07-19 22:16:02 +02:00
d1af5a9d58
Working on UCI support
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+ UCIHandle class for communicating with an engine through UCI
+ UCIPlayer class for using an engine within the gui
2019-07-19 08:34:31 +02:00
1323286c93
Fixed input listening bug in NaturalPlayer
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+ disconnect methods in Game and Player
+ NaturalPlayer removes its MouseListener from OverlayComponent after
the disconnect method is called
2019-07-18 15:01:15 +02:00
3c03f01962
Set white king as MainWindow icon
2019-07-18 11:19:58 +02:00
f7812a5f81
Moved game and board creation to Game
2019-07-17 08:26:51 +02:00
7a4266d4a7
Fixed game state related bugs
2019-07-16 18:24:48 +02:00
ec86d598a2
Fixed UI bugs, added move drawing to OverlayComponent
2019-07-16 15:32:02 +02:00
e37837862f
Added alpha-beta pruning threshold to the AI and a configuration dialog
2019-07-16 14:42:10 +02:00
f65d7ae2a3
Moved tests in test source folder, replaced GameModeDialog by MenuBar
2019-07-16 11:58:51 +02:00
7402653f17
Added resource folder to class path, implemented proper texture scaling
2019-07-15 18:16:45 +02:00
5984f4119e
Implemented game restarting
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+ Restarting method in Game
+ Abstract cancelMove method in Player
+ Stopping calculations in AIPlayer when the game has been restarted
2019-07-14 12:03:45 +02:00
40ef31dd1f
Added castling, fixed some minor bugs
2019-07-13 11:38:44 +02:00
54e73f2b85
Made application terminate when GameModeDialog is closed
2019-07-12 13:33:34 +02:00
4f57c34a81
Fixed knight move validation, renamed test
2019-07-12 10:07:02 +02:00
227cd1f628
Added positional board evaluation
2019-07-11 19:57:54 +02:00
26f7d67461
Added move history and pawn promotion
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+ Log class for move history
+ LoggedMove class with piece captured by the logged move
- Made move reversion easier
+ MoveType for recognizing special moves
+ MoveType determination during move generation and validation
2019-07-10 18:54:53 +02:00
bde14db4cc
Separated board and overlay rendering
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+ BoardPane class for managing rendering layers
+ OverlayComponent for drawing overlays
- Renamed BoardPanel to BoardComponent
- Simplified calls in the rendering process
2019-07-09 09:20:30 +02:00
f51c184243
Added multithreading to AIPlayer for better performance
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+ MoveProcessor and ProcessingResult classes for handling multithreaded
move calculation
+ Separate package for AIPlayer and its components
2019-07-08 16:44:21 +02:00
0a8a8d481a
Fixed some typos
2019-07-08 09:08:10 +02:00
a3125188c1
Fixed rendering
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+ Cloning support in Board and Piece
- Using clones for board operations that interfere with rendering
- Fixed repaint calls
+ Unit test for testing board cloning
2019-07-08 06:41:10 +02:00
bbe5fcf13d
Fixed checkmate detection, simplified event handling
2019-07-07 21:07:58 +02:00
9ab00fe674
Added simple (yet surprisingly effective) AI player
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+ AIPlayer class
+ Evaluation method in Board
+ AI vs AI button in GameModeDialog (produces a rendering delay)
2019-07-07 14:37:33 +02:00
716c84bf49
Added player management and related UI components
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+ Game Mode selection dialog
+ Game class for turn management
+ Abstract Player class with NaturalPlayer implementation
- Moved mouse input handling from BoardPanel to NaturalPlayer
2019-07-07 13:53:57 +02:00
7bf4f78b70
Improved package structure
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- Renamed the piece package into board
- Moved Board, Move and Position into the board package
2019-07-06 18:05:00 +02:00
eb38fefcd1
Implemented checkmate and stalemate detection
2019-07-06 17:37:55 +02:00
d9573f59da
Created a separate UI package
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- Renamed Chess to MainWindow
- Moved MainWindow, BoardPanel and TextureUtil into the UI package
2019-07-06 16:37:42 +02:00
3210eda8f9
Fixed bugs in move generation, prepared checkmate recognition
2019-07-06 12:42:21 +02:00
c8ca4e0229
Added move generation
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+ Methods for generating legal and pseudolegal moves in Piece
+ Implementations of move generation for every piece
+ Highlighting of available moves for the selected piece in BoardPanel
- Split up the move method in Board to move and attemptMove
2019-07-05 14:14:48 +02:00
55389be39a
Optimized BoardPanel and texture loading
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- Renamed TextureLoader to TextureUtil
- Moved entire texture handling to TextureUtil
2019-07-04 14:58:15 +02:00
369ad07f1c
Added tool panel and event system for check notification
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+ GameEvent and GameEventListener
+ Check detection and notification in Board and BoardPanel
+ Tool panel in Chess with a restart button
2019-07-03 11:05:20 +02:00
6abd2bfca8
Fixed board size issues
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- TextureLoader does not perform scaling anymore
+ Scaling method in BoardPanel
2019-07-02 22:06:48 +02:00
f15898d29e
Fixed king movements with regards to check detection
2019-07-02 20:40:28 +02:00
ba77a66e48
Added check detection
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+ Position class and implementation (mostly pieces)
+ King position tracking, check detection and utility functions related
to Position in Board
2019-07-02 20:07:47 +02:00
616ed129a1
Fixed / added positional awareness in pawn movements
2019-07-02 15:16:18 +02:00
32446d4652
Added block checking to move validation
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+ Move class
+ Utility methods in Board
+ isFreePath method in Piece with implementations in every subclass
- Pawn movement is still not fully implemented, including promotion, en
passant and movement over two tiles
2019-07-02 13:49:36 +02:00
bae5618f59
Added coordinate-based move validation
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+ Simple input handler for testing purposes in BoardPanel
+ Abstract isValidMove method in Piece
+ Coordinate-based implementations of isValidMove in every subclass of
Piece
2019-07-01 21:46:30 +02:00
3aa54cea82
Added all other pieces and moved them into a separate package
2019-07-01 19:50:42 +02:00
b12c43fc8f
Added pawn rendering
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+ Initializing pawns in Board
+ Piece rendering in BoardPanel
- Fixed size initialization bug in BoardPanel
+ Pawn class
+ Color property in Piece
2019-07-01 19:37:15 +02:00
0e99db6a46
Preparing board implementation and rendering
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+ Board class as data model
+ Texture loading code in BoardPanel
+ Abstract Piece class with Type enum
- Moved piece textures into res/pieces
- Changes TextureLoader to work directly with files
2019-07-01 19:08:37 +02:00
5300921149
Updated .project and .gitignore
2019-07-01 18:27:27 +02:00
73217d2b46
Added Eclipse project and basic class structure
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+ Piece icons
+ TextureLoader
+ BoardPanel as a UI for the chess board
+ Chess as a main class
2019-07-01 18:26:43 +02:00
38b62a9595
Initial commit
2019-07-01 16:39:00 +02:00